You guys can do this in few months. I’ve just built a prototype of game like this in 1.5 months, with 2-3 hours per day, alone. with features like:
- Respawn
- Weapon / health pickups + scroll-able inventory ( includes place-able landmines)
- Health / Shield system + floating damage like in borderlands + damage zones (head, body, arms/legs different damage multiplier)
- responsive crosshair
- 1 secret system for battle royale type
- everything networked (either server+client or dedicated)
I’m 8 years in IT industry, 1 year in game dev. Imagine few interns with 2-3 years exp. you can build this type of game with 3 programmers in under a month with someone leading the process.