Programmer looking for work (C++/Blueprints)

Hello.

I am looking for PAID/CONTRACT job. Full time | half time.

About me:
I am 34 years old, from Russia, and i am working with Unreal Engine since first UDK released.
I wish to work and grow further in game development and learn new.
I am most experienced with gameplay mechanics programming, UI mechanics programming, features prototyping, and etc. I experienced with blueprints, but i prefer to make most in c++ than blueprints.
I am not the best at root motion animation blueprint programming and UMG visuals.
I will spend as much time as needed to learn and understand something new with i had never work before.

Previous Work:

  1. UDK - XCOM:ORIGIN (RTS, turn-based)
  2. Steammancer. I have worked on it first on UDK, then a little part of time tried Unity and then on UE4 since it was beta announced. (TD)
  3. WOT clone. (TPS multiplayer shooter)
  4. Game with its own client/server sides (MMORPG with shooter)
  5. Shooter game (FPS singleplayer/multiplayer)

GitHub profile
There you can see some code examples: a little c++ game on SFML, old project on UDK - XCOM:ORIGIN with unrealscript, and UE4 code projects

Contacts:
Skype: i.v.gusev
Email: [EMAIL=“i.v.gusev@mail.ru”]i.v.gusev@mail.ru
You can also contact me here via PM.

Tnx.

h2o you seem to have a good background. Could you reach out to me via email at cmcgeever@heroicgamesonline.com ? I’d like to find out more about your skills, and what you could do with us. We’re probably looking at a contract arrangement with you, and a rate of about $15 per hour. We have steady work and a skilled team, and we will need coding support for at least one year, possibly for several.

I am still in search and available for work.

Email Sent

I am still in search and available for work.