Programmer needed that has experience and knowledge with C++ and blueprints. The task is to build and set up a template/asset for Unreal Engine that plays like the the original Resident Evil and Silent Hill games. That includes; placeholder models and animations, inventory, combat, movement, fixed camera angles, and other functions.
Please submit a demo reel of games and/or projects you have created using Unreal Engine by private messaging me. A game mechanic doc that outlines what is needed for this template will be sent to you.