Program Runs on Project Launch - Unable to Package

Hi all,

I am working on an augmented reality program in Unreal Engine 5.4.4 with a Quest 3 headset. The program was originally built in 5.0.3, but I have since up-converted it to 5.4.4 through Unreal Engine’s launcher. That conversion led to several bugs/errors, specifically in the blueprints, but those have since been fixed.

As a result, I am now able to load the program on the Quest 3 through the Project Launcher and it is performing exactly how it is desired. The augmented functionality is working perfectly and I do not see any bugs in the simulation. Once I attempt to Package the project however, it fails and I am not sure how to fix it. Attached is what I receive:

Any help on this is much appreciated - thanks in advance!


This is the other part of the package fail

And here is proof of it working in Project Launcher (forums would not let me post all 3 images at once)