Hey, I’m pretty new to unreal. I have been trying to make 2d point and click style game. There is no movable character, so I do not have any actors in this game. I’m trying to set up a health bar which will be affected by buttons clicked, but whenever I hit play, the progress bar, which is in my hud, dissappears.
Usually you create a widget in your characters Blueprint and then add that widget to the viewport. With in your created widget you would have your progress bar. With that progress bar you would bind the percentage to your characters health variables to the progress bar.
You mentioned you have controllable characters but you must have a player pawn to do this in