Progess bar won't show up

Hey, I’m pretty new to unreal. I have been trying to make 2d point and click style game. There is no movable character, so I do not have any actors in this game. I’m trying to set up a health bar which will be affected by buttons clicked, but whenever I hit play, the progress bar, which is in my hud, dissappears.


can someone figure out what is happening here?

Usually you create a widget in your characters Blueprint and then add that widget to the viewport. With in your created widget you would have your progress bar. With that progress bar you would bind the percentage to your characters health variables to the progress bar.
You mentioned you have controllable characters but you must have a player pawn to do this in

Could you clarify what that means? It gets hidden away or its progress is set to 0? What is Water Inst in your game?

You also have unresolved errors when binding health. At a glance it seems that a bound function was deleted.