[PROFIT SHARE/UNPAID]Unreal Engine 5 Programmer Project Rialto (Historical RPG / Simulation) 

[PROFIT SHARE/UNPAID]Unreal Engine 5 Programmer Project Rialto (Historical RPG / Simulation)

Studio: Atlantis 3D Studios

Project: Project: Rialto

Type: Profit Share (Core Team)

Location: Remote

About Us

We’re an indie studio dedicated to recreating Renaissance Venice as it was in the late 15th century with engaging and fun gameplay and story to accompany it.

As fans of history, and video games, we’re building Project Rialto, a historically grounded RPG/simulation that lets players experience life in the Italian Renaissance. Players will rise from humble beginnings to become true Renaissance pioneers, exploring craftsmanship, politics, and

intrigue in one of history’s most influential eras.

For more information about the project please check out our website: https://atlantis3dstudios.com/project-rialto

About the Role Unreal Engine 5 Programmer

We’re looking for a Gameplay Programmer to join our core team.

You’ll work alongside designers and artists to develop gameplay systems, from crafting and

economy mechanics to interactive AI and player tools, and other gameplay features as the project evolves.

Responsibilities:

• Prototype and implement gameplay systems in Unreal Engine 5 (Blueprints and/or

C++)

• Collaborate with designers to build, balance, and refine mechanics (crafting, economy,

dialogue, AI, etc.)

• Integrate player interactions, UI logic, and environmental gameplay elements

• Work with environment artists to connect gameplay systems to the world

• Test, document, and iterate on systems for long-term stability

• Participate in weekly meetings and contribute creatively to feature development

Requirements

Software / Tools:

• Unreal Engine 5

• Version Control (Git / Perforce)

• Visual Studio or Rider (for C++)

Skills:

• Strong understanding of gameplay systems and player experience

• Experience with Blueprint scripting (C++ experience is a big plus)

• Solid debugging and problem-solving skills

• Basic understanding of Unreal’s workflow (levels, assets, UI, materials)

• Comfortable collaborating with a small remote indie team

Interest:

• History

• Story Focused RPGs

Bonus Points:

• Familiarity with AI Behavior Trees, Data Tables, or UI systems

• Previous experience with RPG, simulation, or historical projects

What You’ll Gain:

• The opportunity to help shape a historical RPG from the ground up

• Hands-on experience developing gameplay systems in Unreal Engine 5

• Collaboration with an international, passionate indie team

• A core team position under a Profit Share Agreement, with potential for paid

opportunities once scale funding is secured

:love_letter: How to Apply

If you’re passionate about gameplay programming, immersive design, and history, we’d love to hear from you!

Please send a short introduction about yourself and your portfolio link to:

:e_mail:Pedro@Atlantis3DStudios.com

If you have any questions related to the role please feel free to reach out to us.