Anyone know what causes this to be so high?
EDIT: UE 4.27, large level, I’ll take any hints, looked up FDelegateGraphTask.ProcessPhysScene_Sync but can’t figure out what it is
Anyone know what causes this to be so high?
EDIT: UE 4.27, large level, I’ll take any hints, looked up FDelegateGraphTask.ProcessPhysScene_Sync but can’t figure out what it is