I’m pretty new to Unreal, though I’ve gone through a few tutorials and mini projects to be somewhat competent.
The problem is I’m trying to use sequencer with a cinematic camera to output image sequences of an interior, but the product viewer templates “start menu” is in front of the camera through the whole sequence when rendering the output. I want to keep the menu for the project, but somehow disable it when rendering the output. I’m still new to game mode blueprints but I have a feeling my answer is in using a game mode override in the rendering output window. Any thoughts?
Bonus question: High Res Screen Shot outputs render passes (Ambient Occlusion, Diffuse, etc.). Can sequencer do the same beyond jpg. image sequences?