Processing Animated Anamorphic Lens Distortion Data Using AnamorphicLensModel & LensFile Blueprint API Nodes Workflow

Hello,

Has anyone worked with the AnamorphicLensDistortion and Lens File nodes within an EventGraph; either for an Editor Utility Widget and/or Blueprint? Specifically when working with the 3DE4 Anamorphic - Standard Degree 4 lens model.

I’m researching how to import and process existing animated anamorphic lens distortion parameter values from a txt file output from 3DEqualizer to automatically assign onto an existing blank Lens File, rather than manually setting Lens Data Points. If anyone who’s used 3DE before, I’d be interested to know what direction was recommended to process this type of raw data into UE5.