Process for making a room with interactive objects

I’m doing a school project where I hope to make a single room game with some interactive objects such as notes/letters ect. in a more or less realistic style.

I have no prior knowledge of UE4, so I would like to know whether this would be feasible to make in a 12 week time span, and any tips on how I could go about making this!

Thanks for reading

12 weeks and starting from 0? Some serious work ahead of you; whether it’s hard depends on your learning capacity - it’d be somewhat hard for most people. Messing with the engine 2h / 10h a day would make quite a difference…

room game with some interactive
objects such as notes/letters

Blueprint communication is by far the thing beginners struggle with the most. Do learn about direct communication, event dispatchers, interfaces and framework classes. Dedicate a coffee fuelled session or two to make objects talk to one another forth and back.

notes/letters

You will want to look at UMG for that. YT tutorials cover pretty much everything you need at this point.

Post specific questions here on AH, for open-ended discussion regarding what approach to sth is better / best, head over to the forums.

edit: I guess your approach may differ depending on whether you’re trying to learn to make games or simply completing a school project.