Thank you both for your input! So to answer a few questions:
- The game is not third person, it is first person.
- It is not a high-octane action game, it is quite tame, more of a simulation than a game I suppose.
- I’ve checked things with the Oculus Rift on, and everything seems to scale just fine.
- I do have a VR headset, I’ve got the DK2. I wish I could try out a bunch of different games, but unfortunately, I don’t think that will fly haha. My supervisor may not believe that it is all in the interest of seeing the capabilities that are out there.
- I am currently doing an evaluation looking at what all will go into making this game acceptable for VR, both in time and effort.
Again, thank you both for your input. I do still want to try and tackle this project. Just using the Oculus Rift with the current game adds a nice level of realism. And don’t worry, I’m not trying to sabotage the VR experience by releasing a crappy game.