Procedurally Generated Dungeons in UE4

Hello, my name is Mark Entingh, and I’d like to share some progress I’ve made to generate dungeons in UE4 by connecting doorways together, combining multiple rooms into a labyrinth.

You can also find more primative UE4 tests in my channel

https://www.youtube.com/channel/UCob1QO_xKIBAUuUBWiE7Euw