Hi, version 1.1 has been released
These are the version notes:
- Improved algorithm for nature and actors generation, now is more accurate and optimized.
- Now, for each bioma element you can choose between 3 different types of rotation.
- Added Cull Distance property for the generated nature and actors, making its rendering more lightweight.
- Added support to create Static Mesh asset from generated terrain mesh.
- Debug messages system improved and expanded.
- Minor bug fixes and general optimizations.
Hope you enjoy the new stuff!!!