Procedural buildings for your game.
](Procedural Russian Apartment Buildings in Environments - UE Marketplace)With this pack you can build interactive and non-interactive post-soviet\russian buildings.
There are 2 main blueprint actors for this, interactive and non-interactive respectively. Buildings can be any height and width, has a lot of customizing features, such as color, wetness, amount of damage, surface type, etc.
You can create a non-interactive building in a matter of seconds, just type floors and segments number and you are done. However, interactive building involves the use of additional windows and apartment blueprints which are also provided.
Features:
- 3 types of building surface
- 2 Roof types
- Build and customize
- Interior cubemaps
- 3 and 4 room customizable authentic apartments with interactive windows, balconies and 10 types of wallpapers
- Some simple furniture (was used to create interior cubemaps)
- Night mode
- Main textures are tiled and can be used in any project
- Some simple furniture
- Yard playground objects
- Procedural spline streetpoles and fences
Important to know: despite the fact buildings blueprints was created with an Instanced Static Meshes, they still eat a lot of drawcalls, so if you plan to build a street or a district with more than 5-6 buildings on the screen simultaneously, I highly recommend you use the Instance Tool](Instance Tool in Code Plugins - UE Marketplace) to extract static meshes from bp and then use the Merge Actors tool with 3rd variant to combine all SM into HISM and reduce drawcalls count (watch video for more details)]((UE4) Procedural Apartment Buildings - YouTube). Also if this option doesn’t fit for you, you can always build any building with the standard method by dragging meshes to the map and merging them.
**Also important: **the cables on the poles are eating a lot of perfomance, better turn them off.
Technical Details:
- Number of Unique Meshes: 295
- Collision: custom and auto created
- LODs: 1-3 custom and auto created
- Number of Materials and Material Instances: 49 materials and 414 instances
- Number of Textures: 388
- Texture Resolutions: 32x32 - 4096x4096
- Supported Development Platforms:
- Windows: Yes