Hi Markus,
I have updated the pack with Epic Games and this should be fixed now in the latest versions of the engine. Thanks!
Hi jokerc1,
Yes of course, this can be easily solved by placing a “Sphere reflection capture” probe and a skylight into your scene. It needs this information to know how to calculate the reflections of the puddle. Also be sure that you have screenspace reflections enabled if you have a post process volume in your scene. Cheers!
Hi nemesis,
I believe you mean for the pack that you purchased from my website? If you could send me an email about this I can help you get it sorted out.
marketplace@purepolygons.com
Hi LanGun,
It’s funny you mention this. Someone just recently informed me in an email that they got water volumes working for the river spline in my pack. I have asked if they could possibly share some information with me on how to add this to the river. So hopefully I can provide an answer for you if I hear back.
Thanks!