How would you achieve it?
Try to be mmore precise while you post ^^ How can we help you if we doesn’t know what you exactly need.
You can check the createMeshSection provided by ProceduralMesh component : Procedural Mesh | Unreal Engine Documentation
Sorry, I didn’t realize that I was being vague. I want to learn how to create vertices, triangles, and uvs. Specifically, I am trying to create lowpoly terrain.