Procedural mesh No collisions

I’ve got a procedural mesh that updates on runtime, but I cant figure out how to properly create collisions for it. The create Collisions on the Create mesh section doesn’t seem to do anything.

Also im having no luck with add collision Convex Mesh.

Any tips and tricks ?


How are you creating the mesh? Normally the mesh itself has collision but you need to manually set them to be active.
I, for example, use SplineMeshComponent and then get the created reference and activate the collision from there.
Here is an example: