Hello, I want to create a procedural map, I mean, I want to create a map where every room is diferent every game but I dont know how to do it, I search some videos that explain it but it doesnt work for me, I need something more “efficient”. Can somebody help me?
Can you be more specific?
What kinds of things are in the rooms? How much stuff?
Two main routes you might look at are:
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Using a blueprint for each room
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Using level streaming to place the rooms, and just change what’s in them.
A lot depends on exactly what you want to do.
The maze in this demo reel ( about halfway through ) is procedural. The parts are blueprints