A cinematic coastal restaurant and bar environment seamlessly integrated into a stratified cliffside cave system. The main venue is carved directly into a natural limestone chamber overlooking the sea, blending rugged rock formations with refined modern architecture.
An underground cellar connects to a vertical lift, descending into an expansive subterranean cave network. From the central cave hub, multiple exits lead to different sections of the beach, while upper-level pathways and rock-carved steps provide additional routes across the cliffside—creating diverse gameplay and cinematic possibilities.
The surrounding beach areas are built using modular prefab sections. These elements can be removed, rearranged, or duplicated to quickly generate new layouts, varied shoreline compositions, or expanded environments while maintaining a cohesive visual style.
Key Features
Cliff-integrated restaurant and bar interior
Underground cellar with functional lift access
Large, explorable cave system
Multiple beach exit points
Upper-level cliff and rock pathways
Modular beach prefabs (removable and duplicable)
Stratified limestone rock formations
Flexible, customizable layout design
Other Packs in the Series:
Luxury Islet Estate 01 – Helipad Penthouse – Cliffside Cave
Modular Two-Storey Industrial Restaurant, Bar & Café with Underground Cellar
❤️ Thank You
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Note:
Water, Water Extras plugins need to be enable. Please note that both plugins are currently experimental.
This product supports Nanite and Lumen for Unreal Engine 5.4 and later, Nanite requires the Default RHI to be set to DirectX 12 in order to function correctly. No lightmaps or baking needed.
Screenshots captured in Unreal Engine 5.7 using MegaLights and Ray Tracing — the lighting may vary in non–ray-traced or earlier Unreal versions