if the plugin is enabled, look into your content browser settings, and check that you can see “engine content” and “plugin content”, look for the ‘shader world content’ folder, and open the map ‘Map_Reference’
if the plugin is enabled, look into your content browser settings, and check that you can see “engine content” and “plugin content”, look for the ‘shader world content’ folder, and open the map ‘Map_Reference’