Hi all, I published the last project.
BUY: https://www.unrealengine.com/marketp…cape-ecosystem
Playable DEMO: https://gum.co/pledemo
DETAILS:
Only in 10 minutes you can create your own AAA game ecosystems.
Description
This ecosystem is based on the “temperate broadleaf forest” biomes. The forest density is made up of pine trees and birch trees. Depending on your needs, you can create only pine forests, only birch forests, or mixed forests. All seasons are in the package. You can reach realistic results easily and quickly with 10 paintable plant maps. In addition, package contents include roads, railways, electricity poles, traffic signs and barriers.
Technical Details
**VIDEO TUTORIALS: **http://gkaradayi.com/2017/08/19/how-to-use-ple/
**Showcase Video : ** Procedural Landscape Ecosystem // Cinematic Trailer (60ᶠᵖˢ) - YouTube
Features Video : Procedural Landscape Ecosystem // Features - YouTube
Benchmark (GTX 1060): Procedural Landscape Ecosystem // Benchmark - GTX1060/1080P - YouTube
Project Details: ArtStation - Procedural Ecosystem / FEATURES
Features:
This pack contains:
• 2 Demo scenes
• 9 Pine trees
• 7 Birch trees
• 29 Grasses
• 6 Flowers
• 10 Ferns
• 14 Ground covers
• 8 bushes
• 27 Big rocks
• 12 Small rocks
• 5 mossy forest rocks
• 7 Birch branches
• 10 Wood logs
• 1 Road mesh
• 2 Railway meshes
• 1 Electiric pole mesh
• 2 Barriery meshes
• 9 Traffic signs
• Full dynamic lighting setup (LPV)
• Auto-painted landscape material setup
• Automatic slope variation.
Texture Sizes: 1024 to 4096
Collision: Yes (There are capsule in the trees)
Vertex Count: 14 - 5139
LODs: 2-3-Bilboard
Number of Meshes: 257
Number of Materials and Material Instances: 89
Number of Textures: 164
Supported Development Platforms: Windows (PC), PlayStation4, Xbox One