I started this post to discipline myself. In the course of progress will, periodically spread that is ready, what are thoughts during this long and difficult path - path to generated everything without leveldesign
Any critique or suggestion is welcome.
Today i finished some asset for floor, next be some modular parts for generator in UE4, how its works and etc.
And yea, if u wanna watch some live from me - Twitch
Really nice from you.
Could it be, that the uv layout is a bit off, for seamless “out of the box”?
I ask because it looks like using SG texture, and when it looks that way on a mesh on my side, seamless will not work?