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procedural foliage spawner looks like having grid
Development
World Creation
question
,
unreal-engine
user_3efc87921bcb4110447d2e17e4d7044ea0722e55da9367bcdafdd8
(老子爱叫啥就叫啥)
July 9, 2024, 2:23pm
1
i use pfs to scatter my test trees, here is my pfs home page
pfs_ld01
1045×314 18.6 KB
but the resulting trees seem having grid obviously
pfs_grid
998×668 82.3 KB
anyone knows why? any help, thanks