Procedural Foliage Spawner: Add variations for one type of tree

Pls Add the ability to add a variety of trees of the same type.
The current version is good and works fine only for Meshes of different types (for example, different types of trees: pine, aspen, spruce, bushes…)
But the forest grown from one mesh with a change in only the size does not look very good
I would like that in the current iteration of the initial seed it is possible to apply different meshes of one kind of tree (all pines, but there are slightly different branches, for example)