Procedural Foliage gives me a handful of instances

So I’m trying to use the Procedural Foliage, but no matter what I do, I get only a handful of instances. I have it enabled, I clearly have the volume in the level, as I’m getting a few, but I’m trying to do grass–I need more than a few. I see the tutorial videos using trees and getting too many, and I’d LOVE to have that issue! :slight_smile:

If you need any other screenshots/data let me know.

Here is a video of everything I think you need to see. The only difference between now and before is that I made the terrain more bumpy, so I could understand there being less foliage placed, but 4 still seems like not much

Solved, it I’m an idiot :slight_smile:

Apparently what’s listed in the outliner is just a single listing for all of the foliage of that type, not a single foliage entity.

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