Procedural Foliage&Foliage on LOD Landscape

Hi,
i just found problem with landscape LOD actually i can’t see foliage on it 4.24 . Thanks in advance for any solution.
What i mean:

1.Exported Files From tool (Summon Level of detail)

  1. As you can see LOD for Landscape is created and show properly - but trees generated wih procedural foliage are not visible (tried to bake them in landscape and without this option)

  1. Foliage is only visible after i pass normal streaming distance from determined World Composition

Bump, really can’t find solution,anyone can help with this after build i get this info

Okay i fixed. It was problem with Landscape Size
.Btw the tip for: max scale for Z axis can be 900 (256000 Z). 1 component 255x255 with “Z” location 100 - higher vaules editor will show popup that foliage spawner will be in wrong location when you want to land it into level.Don’t recommend create in negative location of Z axis aswell .It prompt when you put more levels in world composition than 1