As you can see LOD for Landscape is created and show properly - but trees generated wih procedural foliage are not visible (tried to bake them in landscape and without this option)
Okay i fixed. It was problem with Landscape Size
.Btw the tip for: max scale for Z axis can be 900 (256000 Z). 1 component 255x255 with “Z” location 100 - higher vaules editor will show popup that foliage spawner will be in wrong location when you want to land it into level.Don’t recommend create in negative location of Z axis aswell .It prompt when you put more levels in world composition than 1