Procedural Dioramas with Houdini

Hello everyone! I’ve made a procedural diorama generator for Unreal using Houdini. Take a look!

Some more information and images on my Artstation!

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This looks stunning mate!

I would suggest adding two levels of depth: one above, and one below the ground.
Take this picture as an example for below-the-ground: . Obviously, it would mean some extra work to make things look realistic, but they definitely sound worth it :wink:

Super cool, gratz :wink: