Currently I am trying to build an entire Wheel and Spoke city using blueprint. At this time I have been able to drawn the buildings (using a random unit vector) and make them face towards the center of the city (using some trig), but I cannot get streets to exist (I want 4 streets (One on the x axis, one on the y axis and two in between)). I currently don’t have a building model and am just using rectangular prisms.
The images shows current blueprint. What I am having trouble with is getting streets to exist, no matter what I have tried UE4 has done everything but. Here is a picture my current code:
If anyone can offer any help for how to create streets in the map I would be grateful.