Procedural Biomes from the Marketplace not working as intended?

Trying to get these things to work in UE 5 / 5.1 and pretty sure they aren’t supposed to make my landscape look like a bad quilt…

All shaders loaded. Procedural Foliage turned on. Materials and Instances appear normal until I attempt tp use them, then they change to colored spheres…

image

I’m hoping someone has some experience with this and has a fix? Ta.

Hey there @RLK_III! That artifacting looks kind of funky! Is this on DX12? Does this still occur on vulkan/dx11?

Good question. I haven’t tried to change it to DX11 yet… I’ll give that a try and see…

The reason I ask is that it might help point us in the direction of the issue, since before 5.0.3 the editor defaulted to DX11, so it could be purely a graphical environment issue. Then we’d lean towards working on getting it to work correctly GPU wise.