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Procedual Foliage Volume is gone?

So we were used to being able to use the Procedual Foliage Volume. However it seems that it got removed or hidden for UE5 with the latest release.
I still can create ProcedualFoliageSpawners but they’re useless without the Volumes.

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I have a feeling we are going to see a more robust procedural scattering editor mode pretty soon. Seems like the next step