I need your help
I create a multiplayer game about tanks
I need to create a variable (which later will display the total number of victories in the HUD, each player, of course, your score wins), which will retain its value when changing levels
- It will be stored in the Game Instance, as there are variables are not reset when you change level
- How do I arrange for each player score his victories? And to keep it even when you change levels: here I was trying somehow to write your own, or take a Player ID and write to an array, but did not do it properly and I did not work (and it is a major problem, help me, please)
- Well, the conclusion in the HUD for each client (when a server is listen)
Thank you, I will wait for the answer!