Problems with Tile View inputs and Override Functions

I’ve been trying to get Tile View to work properly for over a week, but I’m having a lot of problems.

Because Tile View consumes some inputs from the ‘on mouse button down’ hierarchy, etc.

For example,

In my Tile View items, I had a custom button widget, and it had issues where the right button wasn’t called in mouse down events, only double clicks, something related to SListPanel.

So I tried putting the mouse events in the blueprint entry itself.

But nothing works. Click events don’t work, only mouse enter and mouse leave.

The only reason I’m using Tile View is for virtualization, and it’s a mess default element.