I work in Archicad and create a basic model there, and then load the model into TwinMotion through a plugin. But when I want to apply any texture to a surface in twinmotion, I change the textures of all objects that had the same texture assigned in the archicad. And if you delete an object, everything that has the same texture as the double object will be deleted. For the same reason, it is impossible to somehow move objects that were in the imported model. The same thing happens even if I try to convert the model by converting it to sketchup or some other format and then import it into twinmotion. How can i fix this?