I feel like I’m going crazy. I’ve been having this issue for years, and just today while investigating this problem I ONE HUNDRED PERCENT tested this as both 8-bit and 16-bit, with and without sRGB checked. I’m dead certain about that.
Yet after reading that I decided to triple-check and went back to setting it as an 8-bit PNG with sRGB checked, and it suddenly works. Just works
I even opened a new project to test it again under the assumption I might have changed something else in between without realizing it. But same thing. Just works.
What even is reality…
This does at least mean that they never fixed 16-bit textures, which they claimed to have done back in version 4.15 AGES ago.
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