Then I have a game level, when it opens it loads the data from the slot and makes it available to the game. I didn’t check if it exists because to get to this level you have to go from the main level where the save gae was certainly created.
My problem is that the players are unable to save or the data from the save is not read and I believe that the game does not actually create the save game on the slot.
The strange thing is that everything works correctly on my smartphone, perhaps because I already had a previous save due to tests.
Hi man these sentence here is missing some words XD
You can delete the saveslot from unreal using this Delete Game in Slot | Unreal Engine 5.2 Documentation
you can also delete manually the savegame in your project going in yourproject/ Saved/ SaveGames/ Mysaveslot.sav
You can also change the name of the saveslot , so they cant find a savegame with a new name that does not exist.
But the simplest thing is just deleting them.
So, clear your savegames,
check if they exist,
If you can save something and load it,
it should work everywhere
( just dont load the file multiple times in the same time )