I am using Unreal Engine 4.26.2, and trying to create a scene based on importing point-clouds (ASCII File).
I am working on a mac computer. and using the built in LIDAR plugin.
Everything works pretty well, but when im trying to render it as a video, the amount of the pointclouds, their density, and their size changes and the output mp.4 does not look like what i saw in the original scene in UE4.
(Screen Shot Example Attached)
Some tutorials suggest to pump up the point budget. but for some reason there is no point budget option in my UE4. Its like that function dosent exsits in my interface…
Can anyone tell me what to do, to make it right? I’m really lost with this one.