Hi, when I want to export for Win32, I’ve got this error :
UATHelper: Packaging (Windows (32-bit)): ERROR: UBT ERROR: Failed to produce item: D:\DEVELOPPEMENT\UE4\UP\UP_GAMES\RunGame\Binaries\Win32\RunGame.exe
UATHelper: Packaging (Windows (32-bit)): Total build time: 26,56 seconds (Local executor: 0,00 seconds)
UATHelper: Packaging (Windows (32-bit)): Took 26,80429s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (32-bit)): ERROR: Command failed (Result:5): C:\Program Files (x86)\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe RunGame Win32 Development -Project=D:\DEVELOPPEMENT\UE4\UP\UP_GAMES\RunGame\RunGame.uproject D:\DEVELOPPEMENT\UE4\UP\UP_GAMES\RunGame\RunGame.uproject -NoUBTMakefiles -remoteini=“D:\DEVELOPPEMENT\UE
4\UP\UP_GAMES\RunGame” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2019.02.04-20.22.22.txt’
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\Flogo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
Somone could help me ?