Is anyone else having problems with Oreo? My app is crashing on launch. This is a log file generated when the app crashed:
I cannot make heads or tails of this log file.
Any ideas?
Is anyone else having problems with Oreo? My app is crashing on launch. This is a log file generated when the app crashed:
I cannot make heads or tails of this log file.
Any ideas?
I’ve posted steps to work around this in your AnswerHub.
I don’t have Oreo yet so can’t test myself - does this effect all UE4 projects? (mine was built in 4.15 from memory).
The Google Play Games native C++ library crash for ARM64 on Oreo is in general for 4.16, 4.17, and 4.18 preview 1. 4.15 had the OnlineSubsystemGooglePlay module and gpg library skipped for ARM64 (See AndroidToolChain.cs LibrariesToSkip and ModulesToSkip).
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