Problems with open level node

I have made 2 levels. one is the main game level and the other is the main menu level. on my main menu level i have a widget with buttons witch is suposed to open my main game level. it does open the main game level but also fires off the main menu blueprint (intro sequence. powered by ue4 logo etc.) and my main menu widget with the buttons now stays on the screen. i want the only for the main game blueprtint to fire and not the main menu. what can i do. thanks

Remove the main menu widget from parent after loading the main level

I’ve tried it and it doesn’t work