problems with finterp

I managed to set that up successfully, and it does work quite well. However, if you orient your character one way and then move in the opposite direction, the character will immediately teleport to the other direction instead of turning around. Is there a fix we can implement to remedy this?

EDIT: I noticed the interp speed was still set to 0, increasing that fixes this, thanks! However, after that changing the value to something smaller doesn’t do much, and I still see that “snapping” between running forward to running diagonally