Problems with creating a C++ Project in UE 5 on a MacBook Air M1

Hello everyone,
I tried Unreal Engine 5 on a MacBook Air M1, but when I created a new project I got this error message:

The project could not be compiled. Would you like to open it in Xcode?

ERROR: Unable to find a valid SDK for Mac. Found Version: 13.2. Must be between 11.0.0 and 12.9.9
         If your Studio has it set up, you can run this command to find the SDK to install:
           RunUAT Turnkey -command=InstallSdk -platform=Mac -BestAvailable
Creating makefile for MyProjectEditor (no existing makefile)
ERROR: Platform Mac is not a valid platform to build. Check that the SDK is installed properly.

I have installed Xcode, but when I clicked “Open Xcode” nothing was done.
Please tell me what to do, so that it works!
Thank you already!