Hello.
I’m new to UE4 and this is my first post on the forums.
I am trying to get the sphere I am controlling to collide with the walls.
I’ve added box colliders to the walls and a sphere collider to the player controller.
What I think is causing the issue is the way my player moves. It moves by following the mouse cursor on the screen. I’ve attached a short (horrible quality) video of the clipping.
I’ve also attached my movement blueprint.
Any help would be hugely appreciated. If you need more information I’ll be happy to provide it.
Cheers,
Jakob.