Hey there,
I have some problems with my Verse Code. Im trying to create a Last-Team-Standing Device to activate a Cutscene. I dont get any Errors in Visual Studio Code but the Code is not working. Each Player Counter is connected to 2x Player Spawner (+1 Register on Player spwan) and an Elimination Manager (-1 Register on Eliminated).
Here is my code:
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }team_counter_device := class(creative_device):
@editable TeamCounter_1:player_counter_device = player_counter_device{} @editable TeamCounter_2:player_counter_device = player_counter_device{} @editable TeamCounter_3:player_counter_device = player_counter_device{} @editable TeamCounter_4:player_counter_device = player_counter_device{} @editable TeamCounter_5:player_counter_device = player_counter_device{} @editable TeamCounter_6:player_counter_device = player_counter_device{} @editable TeamCounter_7:player_counter_device = player_counter_device{} @editable TeamCounter_8:player_counter_device = player_counter_device{} @editable Trigger_1: trigger_device = trigger_device{} @editable Audio_1 : audio_player_device = audio_player_device {} var TeamCounter_amount_1: int = 5 var TeamCounter_amount_2: int = 5 var TeamCounter_amount_3: int = 5 var TeamCounter_amount_4: int = 5 var TeamCounter_amount_5: int = 5 var TeamCounter_amount_6: int = 5 var TeamCounter_amount_7: int = 5 var TeamCounter_amount_8: int = 5 var TeamCounter_amount_9: int = 5 TeamCounter_1_0():void = set TeamCounter_amount_1 = 0 TeamCounter_2_0():void = set TeamCounter_amount_2 = 0 TeamCounter_3_0():void = set TeamCounter_amount_3 = 0 TeamCounter_4_0():void = set TeamCounter_amount_4 = 0 TeamCounter_5_0():void = set TeamCounter_amount_5 = 0 TeamCounter_6_0():void = set TeamCounter_amount_6 = 0 TeamCounter_7_0():void = set TeamCounter_amount_7 = 0 TeamCounter_8_0():void = set TeamCounter_amount_8 = 0 Last_Team_1():void = Trigger_1.Trigger() Last_Team_2():void = Audio_1.Play() OnBegin<override>()<suspends>:void= TeamCounter_1.CountSucceedsEvent.Subscribe(TeamCounter_1_0) TeamCounter_2.CountSucceedsEvent.Subscribe(TeamCounter_2_0) TeamCounter_3.CountSucceedsEvent.Subscribe(TeamCounter_3_0) TeamCounter_4.CountSucceedsEvent.Subscribe(TeamCounter_4_0) TeamCounter_5.CountSucceedsEvent.Subscribe(TeamCounter_5_0) TeamCounter_6.CountSucceedsEvent.Subscribe(TeamCounter_6_0) TeamCounter_7.CountSucceedsEvent.Subscribe(TeamCounter_7_0) TeamCounter_8.CountSucceedsEvent.Subscribe(TeamCounter_8_0) if (TeamCounter_amount_2 = 0 and TeamCounter_amount_3 = 0 and TeamCounter_amount_4 = 0 and TeamCounter_amount_5 = 0 and TeamCounter_amount_6 = 0 and TeamCounter_amount_7 = 0 and TeamCounter_amount_8 = 0): Last_Team_1() if (TeamCounter_amount_2 = 0): Last_Team_2()
Let me know if i did something stupid. Thanks.