Problems with "Chase when seen" blueprint

I am trying to write a simple Blueprint that causes a bot to move to the actor if there is Line of Site. Here is a pic if the blueprint so far but it always branches true even when objects are clearly in the way.

Problem is corrected, It was simply a matter of changing Object Array to look at “World Static”

Problem is corrected, It was simply a matter of changing Object Array to look at “World Static”