So I’ve been wracking my brain against this for a few days now.
I have a BP interface called Level_Interface, which is inherited by the Level Blueprint and a Widget Blueprint with one function that takes no input and has no output called StartGame. I call the Interface Message from the Widget BP and have the event set in my Level BP, but it is not executing the event.
This is the Widget BP Graph that calls the interface message.
And This is the Level BP section
What am I missing? I’ve read through various posts and nothing seems to work, I’ve read through the Direct Blueprint Communications page half a dozen times and much of it is not applicable because there are no actors.

