Hello.
I am trying to reproduce video Unreal Engine 4 Tutorial: APEX Cloth (english) - YouTube and to make some clothing for hairs (yep, it’s just test).
Here is my 3DS Max file - https://goo.gl/pxbrHS , exported FBX: https://goo.gl/grKw5N , APEX data: https://goo.gl/lvFi0d . UE Project - https://goo.gl/A8mpTc
When I importing it into the UE Editor and setted up clothes settings, mesh parts with APEX looks broken:
http://s6.postimg.org/7kmkhbqi9/screenshot_70.png
What goes wrong and why UE editor can’t handle this APEX data correctly?