Problems using plugins


Me and a developer are trying to use some plugins. He purchased some and I did which we are using a shared project on VisualStudio. We are using Git

We are getting numerous errors of assets not found. One of the plugins is adventure kit. There are other plugins added ai behaviour kit plugin and kit, simple menu ui and some others. Do anyone have any suggestions? I can only think of having him copy the plugin for those specific to the git project. Vice versa.


Engine built from GitHub doesn’t really support plugins from Launcher’s Marketplace directory.
Often moving the plugin to project/Plugins folder resolve the issue.

What if the Engine was not built from GitHub, but downloaded from Epic dl link?