Problems to identify collision in SplineComponent in the packaged project

Hello,

I am developing a project in which I need to identify the click event on SplineMeshComponent, but these splines are modified during execution time. While I was developing the project, I had no problems listening to the click event, but when I packaging the project, apparently, the spline object’s collider is not reconstructed. Is this an error or does the SplineMeshComponent not really support changes during runtime?