I need help. im trying to make a game where there are two players, one is a dog and the other is a human, when the player is controlling one, the other will become an npc (can be owned by Ai Controler system).
The possessing and dispossessing part works for the human, but I can’t get the dog to be owned by the Ai Controler, the dog is still player 0 and so the system cannot own it as an npc. what could be done to make the dog disabled for player being possessed by the ai system?


