Not sure if I am posting this in the right place, but I’ve been trying to set up compiling all of our Blueprints from CLI for validation purposes but I keep hitting this ensure:
[2024.08.02-14.47.18:443][ 0]LogCompileAllBlueprintsCommandlet: Display: Loading and Compiling: '<Blueprint1>'...
[2024.08.02-14.47.18:470][ 0]LogOutputDevice: Warning:
Script Stack (0 frames) :
[2024.08.02-14.47.19:126][ 0]LogOutputDevice: Error: === Handled ensure: ===
[2024.08.02-14.47.19:126][ 0]LogOutputDevice: Error:
[2024.08.02-14.47.19:126][ 0]LogOutputDevice: Error: Ensure condition failed: false [File:S:\sn2-main\UE\Engine\Source\Editor\Kismet\Private\BlueprintCompilationManager.cpp] [Line: 256]
[2024.08.02-14.47.19:127][ 0]LogOutputDevice: Error: Attempting to enqueue <Blueprint2> for compile while compiling:
[2024.08.02-14.47.19:127][ 0]LogOutputDevice: Error: Stack:
[2024.08.02-14.47.19:127][ 0]LogOutputDevice: Error: [Callstack] 0x00007fff35854e93 Subnautica2Editor-Kismet.dll!FBlueprintCompilationManagerImpl::QueueForCompilation() [S:\sn2-main\UE\Engine\Source\Editor\Kismet\Private\BlueprintCompilationManager.cpp:256]
Which is then followed by the binary crashing out with:
[2024.08.02-14.47.21:604][ 0]LogWindows: Error: appError called: Assertion failed: CurrentApplication.IsValid() [File:S:\sn2-main\UE\Engine\Source\Runtime\Slate\Public\Framework\Application\SlateApplication.h] [Line: 256]
[2024.08.02-14.47.23:149][ 0]LogWindows: Error: === Critical error: ===
[2024.08.02-14.47.23:149][ 0]LogWindows: Error:
[2024.08.02-14.47.23:150][ 0]LogWindows: Error: Assertion failed: CurrentApplication.IsValid() [File:S:\sn2-main\UE\Engine\Source\Runtime\Slate\Public\Framework\Application\SlateApplication.h] [Line: 256]
I’m using the CMD editor binary and these are the args I’m passing after our uproject:
-run=compileAllBluePrints -nullrhi
Anyone run into anything like this?